Jared
Michael
Environment Artist

Hey! I'm Jared Michael, a technically creative environment artist working on feature films. I thrive solving problems and tackling any challenge.
I am an environment specialist with a broad range of experience including assets, lookdev, 3D DMP TD, previz and compositing.
View my portfolio below.


Demo reel
![]() DMP set extension work | ![]() Texturing city assets, plaza ground initial lookdev in Katana | ![]() Texturing city assets, plaza ground initial lookdev in Katana | ![]() Modelling/texturing gate, walls and plaza ground | ![]() |
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![]() | ![]() | ![]() | ![]() DMP TD for sequence of 60+ shots | ![]() Modelling/texturing gate, walls, plaza ground |
![]() DMP TD, ground texturing, modeling/texturing various assets | ![]() Foreground DMP set extension | ![]() DMP TD | ![]() DMP complete ground replacement | ![]() DMP complete 2.5D set |
![]() DMP and TD | ![]() DMP | ![]() Foreground photogrammetry, modelling/texturing | ![]() | ![]() |
![]() | ![]() DMP set extension and compositing | ![]() Modeling/texturing various background props | ![]() Compositing | ![]() Compositing TD, creating blood elements |
![]() DMP set extension and compositing | ![]() | ![]() | ![]() |